(Video) Microsoft's "Holoportation" Lets You Augment Someone Else's Reality
[Tech]
2016/03/29 10:07
Microsoft's research division has developed a new kind of 3D video capture system called "holoportation" that allows for 3D renderings of people to be virtually transported to any environment in real-time. For Star Trek fans, think of it as the inverse of the "holodeck" featured in the franchise that renders virtual environments around a real person. The system uses a series of 3D video cameras...
(Video) Voice-Activated AI System Controls Connected Home Devices
[Product]
2016/03/29 10:07
A friendly system that hopes to make home connectivity easy to customize.As more tech-savvy users warm up to the idea of connected home devices, the search for the perfect system continues. Billed as the “the first voice-activated home automation system for high-end homes,” the team behind Josh hopes to make the home even more connected.The device works with iOS, Android and the web to make i...
(PDF) Email Is Dying Among Mobile’s Youngest Users
[Consumer]
2016/03/29 10:07
In case there was any doubt that messaging apps were the future of communication in the mobile-first era, a new study released this morning puts some solid numbers behind their traction – and their increasing dominance over email, among today’s youngest users. According to a report from App Annie, email is effectively dying among this crowd. Those aged 13 to 24 now spend more than 3.5 times o...
Becoming (Dis)Connected
[Business]
2016/03/29 10:07
BRANDS ENCOURAGE PEOPLE TO SEPARATE FROM THEIR SCREENSWith the ability to be constantly connected, most people find it challenging to ever be truly in-the-moment. With many unable to go even a few minutes without checking their devices, there’s much concern over a decline in emotional intelligence and in-person social skills. Brands are striving to help people become more present and relish th...
Nintendo and Sony’s Smartphone Game Conundrum, Charted
[Business]
2016/03/29 10:07
Nintendo and Sony were once gaming industry giants. Now they’re underdogs.A week ago, Nintendo broke with tradition and released its first-ever game for iPhone and Android smartphones. In Mitoomo, a user can create a character and assume its identity in a virtual world, chatting and play games with other characters, created by friends and strangers.The concept resembles games like The Sims or...
Can We Reinvent Online Advertising ?
[Consumer]
2016/03/29 10:07
The most successful businesses of our era are digital platforms promising exceptional user experiences. The gang of four – meaning Apple, Amazon, Facebook and Google – are a case in point. Look up the term "media content" on the internet and you'll find the word "experience" enshrined in the definition.But user experiences generate emotions that can be both positive and negative. That’s why...
The Top-Country Early-Adopters of The Internet of Things, Ranked
[Business]
2016/03/29 10:06
The internet is infiltrating all of our devices, from thermostats to stoves. Yet, the technology seems to be more popular in other countries than in the US.The Koreans, Danish, and Swiss have more things tethered to the internet, according to data from the Organization for Economic Cooperation and Development (OECD) and search engine Shodan.The Internet of Things (IoT) as an industry is still n...
Fresco Bottles
[Design]
2016/03/29 10:06
Fresco was one of the most important gastronomic openings 2015, three hand grosos industry: Fernando Trocca, Tato Giovanonni and Horacio Gallo. When we were told the project and saw who they were, we said: "woaaaa", how good it would be next to these people! And so, almost by magic, we won the account.In addition to designing the brand, a great website, we designed the packs and graphic design...
(PDF) Bain&Company - How Brands Can Prepare for European Retailing's Tectonic Shifts
[Business]
2016/03/28 11:10
Global consumer goods companies have been on a roll for the past 10 years. Fueled by dynamic expansion in developing markets, an M&A bonanza and relentless discipline in cutting costs, the industry’s operating margins have hovered over an impressive 13% for the past decade as consumer goods companies captured greater and greater share of the global retail and consumer products profit pool....